![]() Manage your growth, development and trade to create a powerful nation.Because the game can be very different every time you play it, this means that Colonization is the sort of game you could play for ever.” I played it for over a week to write this review and it commanded my total concentration all the time to play it once through. “Colonization offers hours and hours of entertainment. Strategies must be divined with care, and constantly modified to ride the chaotic rapids of the thousands of interactive elements in this opus of creative genius. “The game is a rich and varied Gestalt of top colony activity. Only then can you launch your revolution and declare your independence.Ĭolonization, The newest strategy game from Sid Meier continues the great tradition of Civilization. You'll have to overcome your foes with superior military strategy and wily diplomacy. Balance economics, political and military strategy to create your own powerful nation.īut beware of your enemies! Angry natives and rival powers can encroach upon your territory. Direct its growth, manage its resources and establish lucrative trade routes. Explore new lands and strategically plant your first colony. Play one of four colonial powers as you set sail to discover the New World. The treasures of an entire continent await you.įinally, the much-anticipated follow-up to Civilization is here! Sid Meier's Colonization takes you into the Colonial Era to discover, explore and colonize vast territories that promise both danger and reward. Your colonists anxiously follow you to shore. Also programs which support reading from txt files (such as KBMedia Player) can read the info.The New World lies before you with all its peril, promise and infinite possibility. Generate info.txt - with this cool feature you can generate the info.txt file with all tune information and save it somewhere, which means you'll have something like "tune ID card"! :) This has cool advantages - it's small, fastly readable/editable, you can add it to the tune archive if you want and you will have everytime fast information about the game and music archive. Information provided here may not be accurate and are provided only as an informative resource, without any warranty. Write other feedback/comments to this record - for other comments/suggestions Upload MOD/MIDI game music to this music record - if you have music to World of Game Mids/Mods archives Something wrong with these data? - Write corrections / additions to Game Music Base Thanks for uploading it.ĭownload Game Music in ZIP archive! Other music records from this game "Classic game, good music" (by monosofo, ).This sounds way better than the PC version. Sid meier games are not special for their graphics or music, but colonization had a large variety of tracks, that suited well for different cases. "good game, good music." (by deepblue, ).I've sought out the music now, nearly 10 years after this game's release because the impression was that lasting and there is not an equivalent collection of colonial and traditional instrumental tracks to be purchased on today's market. Colonial era British, Dutch, French, and Spanish music on synthesized drums and fifes definately bring added depth to this game about colonizing the new world. The music in this game is not loud or generally too exciting, but it is very historically accurate. "Sid Meier's Colonization Soundtrack" (by Arch, ).Original/port composers: Anthony Putson, Allister Brimble (Amiga), Ken Lagace (Dos), Jeff Briggs (Dos), Roland Rizzo (Dos)įormat: Tracked music (MOD / XM / S3M / IT)Ĭomposers of these tunes: Allister Brimble, Anthony Putson Characteristics: Strategy, 2-d, Top-Down, War Game, Managerial / Trade, like Civilization
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